

The BMAF Network serves to help all discipline groups and staff in this field to provide the best possible learning experience for students undertaking higher education


Developing a role play real-life news/event based game to challenge students by analyzing the event using relevant theories, sharing comments and gaining feed back from peers and tutors.
Since the earliest times, games have been used to support training and learning objectives. With the development of computers and more recently the Internet web 2.0 technology, there has been increased interest in how games and simulations can be used to support learning. One of the important aspects of designing e-learning is to ensure these resources are fully integrated into mainstream teaching and students are provided with sufficient support for their learning.
Charlie Cai, University of Leeds Business School
X.Cai@lubs.leeds.ac.uk
University of Leeds Business School
Team: