
Round 6 Teaching Development Grant
This project addresses a number of key issues relevant to how students gain practical skills in zooarchaeology (the branch of archaeology dealing with the analysis of faunal remains from archaeological contexts).
Practical instruction in the identification of animal remains is included in many university courses. Owing to the lack of specialized collections of experimentally modified bones in which both causes and effects are known (e.g. butchery marks and gnawing marks), there is a need for a web-based set of tutorials that would allow students to gain further skills in the identification and interpretation of such marks. These tutorials would provide a means of self assessment for students and could be used as stand-alone materials for students seeking more detailed instruction, or be integrated into existing practical courses.
Zooarchaeology, along with other aspects of bio-archaeological research, is an important growth area in archaeological teaching at all levels of higher education, from courses aimed at widening access to higher education through to taught Masters courses. Despite widespread interest in the field, relatively few university departments have both the personnel and teaching collections required to teach students how to identify and interpret butchery and other modifications found on animal bones. The proposed project addresses this shortcoming by creating web-based tutorials detailing how to identify bone modification that are based on an existing experimental collection curated at the Department of Archaeology, University of Cambridge.
The proposed project will create a set of tutorials that teach students how to distinguish between different kinds of butchery marks (e.g. stone tool, metal knife, metal cleaver, saw) and gnawing marks (e.g. dog, rodent) based on annotated digital photographs of recent bones modified under controlled conditions. The project seeks funding for the collaborator (Mr Seetah) to make the digital images and annotate them and develop the web-based tutorials. These web-based tutorials will thus ‘plug the gap’ between the few institutions with research collections detailing bone modifications, and the wide range of potential users from throughout the HE sector as well as archaeological units, further education students, and other interested parties who do not have hands-on access to comparative collections of modified bones. This project also takes advantage of an established and ever-expanding trend amongst students to forego written texts and explore ‘on-line’ reference material. Crucially however, this resource will also have an interactive interface that will provide instant feedback through which students can assess their practical abilities and measure their improvement and identify areas in their knowledge that require more practiced learning. This will make the learning experience more enjoyable and fruitful, making a positive contribution to class and laboratory based study.
This project will:
Key areas of teaching and learning that will be developed are as follows:
The proposed project has the potential to have a far-reaching beneficial influence on the discipline as a whole. Zooarchaeology is recognised as an essential aspect of archaeology; however it is a highly practical sub-discipline and teaching zooarchaeology depends on material that is not always readily available. University departments need to procure, create and curate a specific type of archaeological artefact-modern analogue, namely modified animal bones. Increasingly, health and safety regulations make creation of recent analogues a complex and difficult undertaking; in any case, it is ever more important that we make fuller use of the resources we have already. By digitising an available resource, this project will make it possible to disseminate the valuable data (annotated images of modified bones) and teaching resource (web-based tutorials) to other departments, institutions, and individuals interested in archaeological animal remains. Ultimately it benefits the subject as a whole, not just the individual departments, as it generates interest in archaeology, facilitates the learning of key skills, and removes barriers to learning in circumstances where material is not available for students.
The project will, among other outputs, lead to a report, teaching resources and course materials shared or linked through the Subject Centre website.
University of Cambridge